Differences between Web 3.0 and Web 2.0 standards

The internet standards have changed considerably over the last decade. Technology has shifted from Web 1.0 to Web 2.0 and now towards Web 3.0.

While Web 1.0 was very basic in its approach, Web 2.0 worked on a concept called Folksonomy. Today, Web 3.0 works on Me-onomy, meaning relating to the individual or the organization.

Differences between the Web 2.0 and the Web 3.0 standards:

Web 2.0 uses the read write web, blogs, web applications, rich media, viral media, tagging or Folksonomy while sharing content and focusing on communities.

The Web 3.0 standard uses semantic web, drag n drop mash ups, widgets, user behavior or Me-onomy, advertisement, user engagement, consolidates dynamic content and focuses on individuals.

Web 3.0 uses the Data Web’ technology featuring structures data records that are publishable and reusable on the web through query-able formats like RDF, XML and micro formats. It is the stepping-stone to complete semantic web, which enables new levels of application operability, data integration and makes data openly linkable and accessible in the form of web pages. The complete semantic web stage expands the scope of both structured and un-structured content through OWL and RDF semantic formats.

The web 3.0 standard also describes the latest trends for artificial intelligence. Mass level use of technology is promptly visible here as in the case of an application that makes hit song predictions based on music websites of various colleges available on the net. Web 3.0 aims to highlight intelligence in an organic fashion through the interaction of people.

Can web 3.0 extend itself to the semantic web concept using artificial intelligence? There is plenty on ongoing research to develop software, which uses reasoning based on intelligent agents and description logic. These applications perform all logical and reasoning operations using the set of rules, which expresses logical relationship between the data on the net and their concepts.

The proposed expansion of the web 3.0 technology includes the following:

  • Mobile devices, Ubiquitous connectivity, mobile internet access with broadband adoption.
  • SaaS business model distributed computing, cloud & grid computing and web services interoperability.
  • Open technologies, open data formats & data license, open API’s and protocols.
  • Open identity, open reputation, personal data and roaming portable identity.
  • Intelligent web technologies, semantic techniques like OWL, RDF, SPARQL, SWRL, and statement based data stores with semantic application platforms.
  • Intelligent applications, machine learning, autonomous agents, machine reasoning and natural language processing.


Web 2.0 uses intelligence amongst people similar to crowd knowledge for the creation of useful knowledge. On the contrary, web 3.0 inches forward with its application that thinks on its own and connects one application to the other thus providing some very good results.

Let us take an example:

A typical web 2.0 app may use online knowledge community, which involves people tagging of content and its categorization. On the other hand, web 3.0 app uses content management systems along with artificial intelligence. These systems are capable of answering your questions because it can think on its own and find the most probable answer to the query. This signifies that web 3.0 can also be termed as machine to user” standard.

When web 2.0 was released, it seemed as if users had everything they had wished from the internet. This is however, not true. It is quiet backwards in its approach to artificial intelligence. The basic web 2.0 search features keyword search, which results in information overload.

Web 3.0 introduces a couple of new concepts used in search. All of these are listed here:

  • Contextual Search
  • Personalized Search
  • Tailor made Search
  • Deductive Reasoning
  • Evolution of the 3D Web


Web 2.0 features linking of web pages amongst themselves. It is also about sharing of data amongst websites and applications along with the use of social networking. It features input data from SILO’s and exposes them for reuse.

The actual potential of web 3.0 standards is yet to unfold in order to prove that it is much smarter than web 2.0 standards. It embeds intelligence in the entire web domain. It deploys web robots that are smart enough of taking decisions in the absence of any user interference. It agrees on a common ground for the web to represent any kind of content that is easily comprehendible by any other computer program through the common semantic meaning expressed by the page.

Web 3.0 standards have come to the forte by using a three-dimensional visual model, which enables it to transform the effect into multiple 3D spaces. There are many services on the web like Second Life, which utilizes the concept of an online-personalized avatar for the user. This is the feature more popularly related to 3D web. There are others like Go Jiyo, which hosts games and contests in its three dimensional virtual world by sending invites to its registered users.

Web 3.o is an extension that will go beyond the physical engagement: today, the web connects to the mobile phone mostly but later on, it will connect to cars, clothes and microwaves thus providing an enriching integrated experience. There might be some unforeseen development in the process thus making our machines more intelligent, which would be able to calculate both outbound and inbound links to give the desired benefit.

Although, the web 3 standard is here, the web 2 will hold for several years to come. This is because the semantic web technology is in its infancy and will need a considerable amount of time to take the lead. There are two companies called Metaweb and Radar Networks, which are actually active in this domain but will take some time to grow their technology and business.

Thus, we see that there are inherent differences between the web2 and the web 3 standards.

However, the internet will become a better place to live virtually, once the web 3 standards fully develop themselves and become adaptable on a mass scale by the internet users worldwide.

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Paul Viluda

Cruzine magazine founder interested in everything around graphics and design.